CFOP

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The CFOP Method

The CFOP Method is a method used by almost every speedcuber in competitions and is very easy to learn new algorithms to speed up or simplify by reducing the algorithm count, it is split into 4 main steps, Cross, F2L (First 2 Layers), OLL (Orient Last Layer) and PLL (Permute Last Layer), these steps can be reduced by using things like 1LLL (1 Look Last Layer, a huge algorithm set that allows you to solve OLL and PLL in 1 algorithm) or ZBLL (Zborowski-Bruchem Last Layer, an algorithm set where you do OLL and PLL in 1 algorithm but only if you have a cross on top)

F2L-step-removebg-preview 2

The Four Steps

Cross

The Cross is the first step. The goal is to solve the four edge pieces on one face, forming a “+” shape (usually on the white face) with the edges also matching the colors on the sides. It sets the foundation for the rest of the solve and should be done efficiently and intuitively.

F2l

F2L-step-removebg-preview 2 After the cross, you solve the first two layers of the cube at the same time by inserting corner-edge pairs into their correct slots. This step can be learned intuitively or with algorithms. Solving F2L efficiently can greatly improve your solve times, since it replaces the slower beginner method of solving corners and edges separately.
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Oll

Once the first two layers are done, the goal is to orient all pieces of the last layer so that the top face is one solid color. There are 57 possible OLL cases, but many cubers start by learning just a few simpler ones first (called “2-Look OLL”) and then learn more over time.
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Pll

Untitledgflb;dkdgfijk In the final step, you move the pieces of the top layer to their correct spots without changing their orientation. This step finishes the solve. There are 21 PLL cases, and just like OLL, you can start with a simpler version called “2-Look PLL” and work up to learning all the full cases.
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